Yesterday, TRR Staff Writer Christi Junior laid out in detail why the new Ghostbusters film was such flop for Sony Pictures. His case was quite persuasive, so much so that I did a video on it with another TRR regular. A funny thing happened, though. Before I could the video out today, a Hollywood Reporter article confirmed what most of us had already come to believe.

There will be no sequel to this abortion of a movie. Oh, and Sony is set to lose $70 million on this shit pile…

Immediately upon the opening of Ghostbusters in mid-July, top Sony executives boldly declared a sequel to Paul Feig’s all-female reboot of Ivan Reitman’s 1984 classic was a given. “While nothing has been officially announced yet, there’s no doubt in my mind it will happen,” said RoryBruer, president of worldwide distribution at Sony.

That was the studio’s last public mention of a sequel. As of Aug. 7, Ghostbusters had earned just under $180 million at the global box office, including $117 million domestic. The film still hasn’t opened in a few markets, including France, Japan and Mexico, but box-office experts say it will have trouble getting to $225 million despite a hefty net production budget of $144 million plus a big marketing spend. The studio has said break-even would be $300 million.

Sony hardly is alone in suffering from audience rejection of sequels this summer. But film chief Tom Rothman and his team, along with partner Village Roadshow, had high hopes for launching a live-action Ghostbusters “universe.” Now they are preparing for steep losses (think $70 million-plus) and an uncertain future for the franchise.

Sony won’t comment on whether it has banished a sequel to the netherworld, but perhaps tellingly, a rep says the studio actively is pursuing an animated Ghostbusters feature that could hit theaters in 2019 and an animated TV series, Ghostbusters: Ecto Force, which is eyeing an early 2018 bow. Both are being guided by Reitman, who firmly is back in charge of theGhostbusters empire via Ghost Corps., a subsidiary with a mandate to expand the brand across platforms. (It was former Sony film chief Amy Pascal who first embraced Feig’s vision for the live-action reboot, not Reitman or Rothman.)

Early in the year, I thought there was a chance that this fraud version of Ghostbusters could make back it’s money, but the audience buy-in was never there. Perhaps that’s because the creative talents behind the film were more interested in taking a piss all over the base audience than anything else. Many in the media also promoted the film as some kind of feminist triumph when most people go to the movies to be entertained, not engage in activism.

The whole thing was just one fail after another, starting with the budget itself. Had Sony put a tighter leash on the project, spent $50-70 million instead of $144 million, and promoted it to the old fans in a different way, then we might not be here today. But, they didn’t, so let’s laugh at their ineptitude instead. It is sad how they stained the memory of a beloved franchise, but that happens sometimes. My advice would be to try to pretend like this disaster never happened. I know Sony probably wishes they could right now.


Here’s an episode of Rundown that Nora and I did on this topic…

  1. Pardon me, but could I borrow a box of crayons from someone?

    I need to color my ass surprised.


  2. funnyest thing is the way they marketed the film to the old fans is as such

    also known as: how to blow 300mil and not get half back

    1. I also loved how they kept saying, “but…but…it’s for little girls! So they can see that women can be Ghostbusters too!”

      Well, except that the in-canon cartoon showed Janine as part of the team and Kylie leading the Extreme Ghostbusters team, so saying that girls were being told “they can’t be Ghostbusters” is total shit. Not to mention that little kids shouldn’t be watching movies where the first joke is about queefs.

      1. I think I made this analogy in response to Nostalgia Critic’s review, but saying that little girls are now dressing up in Ghostbusters Halloween costumes because of this movie is like saying that women are only now playing video games because Anita put out her bullshit series. Just…. no.

      2. Hell, I’d have gone to watch a film which used the Extreme Ghostbusters characters. It had continuity with the original series.

  3. “It was former Sony film chief Amy Pascal who first embraced Feig’s vision for the live-action reboot, not Reitman or Rothman.”

    There’s another reason to be glad that Pascal’s no longer with Sony. She’s also the one who picked up the rights to Zoe Quinn’s trash biography, right? Sony definitely had an activist in their ranks, but hopefully they can learn from this, dump everything else this bitch proposed while she was with them, and try not to pander to these Feminazis again.

    1. I know Pascal had already been pushed to the periphery of the film industry. I imagine her career is flat out dead now. Feig can probably still retreat back to his niche rom-com crap.

    2. One can only hope that whomever greenlit the ZQ film will look at GB2016′ failure realize that marketing to feminists and SJWs isn’t profitable, and bail on the project before it gets off the ground.

      1. Honestly, I kind of hope that the ZQ film does get made, because launch week for Five Guys: The Movie will definitely blow up the internets.

        1. ZQ The Movie won’t just be a flop; it’ll be the first film in the history of cinematics to faceplant after a swan dive off the Empire State Building. It will leave a crater, nay a sinkhole, vacuuming up investors’ money from the heart of lower Manhattan.

          I only hope that they not only invest heavily in principal photography, but in moichendizink, where the real money of the picture will be lost. Just imagine the quantity of merch that will have to be buried in the desert, alongside ET cartridges: ZQ the tee shirt, ZQ the coloring book, ZQ the lunchbox, ZQ the breakfast cereal, ZQ the shade thrower, ZQ the action figure (okay, “action” is a bit of a stretch).

  4. Meanwhile, Suicide Squad – another film about a team with four women in it and geared toward the geek base – managed to make more money worldwide in one weekend than Ghostbusters [current year] did in almost a month.

    The cast is super-diverse (even race swapping Deadshot, Slipknot, and Killer Croc), yet the haters aren’t being accused of racism. Funny about that, huh? I guess maybe a film can succeed without shitting on its audience….too bad Paul Feig didn’t realize that until after he flushed over $70 million of Sony’s money.

    1. Funny thing about Suicide Squad: Most slatting it are those that loved the Fiegfuckfest.

    2. Well the problem is that there is a sexy Harley Quin in the movie and the said minorities are actually villains. SJWs can’t endorse that.

      1. Most Batman media has him a portrayed as a redneck, and despite living a long time all over the South, I’ve not seen any black rednecks. There was only one Batman cartoon (Gotham Knights, I think) that had KC as black.

        Doesn’t really matter to me either way.

    1. I know you thought it was dumb to talk to that individual but in my opinion much like the best way to handle a noob sniper is to send a 1337 sniper to hunt them down the best way to deal with a shit troll is to deploy a better troll.

  5. They’re still probably lowballing the loss and the break even point but I’m happy to finally see something resembling honesty. They’re probably fed up at this point and just in a hurry to reboot it again while Ivan is still alive.

  6. IMO Sony are going to lose at least 100 million unless licensing toys can somehow make up for the shortfall…

        1. I know I saw Angry Joe’s review of it. The only redeeming thing about that game is… at least it isn’t Depression Quest.

          1. The only reason I consider Depression Quest a game at all is so I know what the bottom of the barrel looks like. Actually scratch that. Depression Quest is a piece of fucking dog shit squished under the bottom of the barrel.

            I’ve been wanting to type that one for a VERY LONG TIME.

          2. It isn’t a game though. It is software however, and it is certainly the bottom of the barrel in that respect. It is also the bottom of the barrel when it comes to storytelling.

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